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SCROLL 09: Artdink: The Wild, Pure, Simple Life

Or buy it in print: MagCloud

 

Railroad tycoons, baseball team management, open-world RPGs, sailing uncharted waters, searching for treasure under the sea, freeform virtual toys — these aren’t the “greatest hits” of computer games from several different game makers, this is the work of Artdink. Their legacy spans nearly 30 years of (mostly) simulation games on subjects most developers didn’t touch until years after their release. Then again, some of their other games are just plain weird. This issue goes over the highlights of the Artdink catalog, from the good and the bad to especially the weird, with special attention paid to their contemporaries and their longest-lasting franchises.

 

March 15, 2013